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SideFX Houdini FX 18.0.348 (x64) - ShareAppsCrack


SideFX Houdini FX 18.0.348: A Powerful Tool for 3D Animation and Visual Effects




If you are looking for a powerful tool to create stunning 3D animation and visual effects, you might want to check out SideFX Houdini FX 18.0.348.




– SideFX Houdini FX 18.0.348



SideFX Houdini FX is a software application that combines procedural modeling, animation, rendering, simulation, compositing, and game development tools in a single package.


With SideFX Houdini FX, you can create realistic simulations of fire, smoke, fluids, cloth, rigid bodies, soft bodies, grains, hair, fur, crowds, and more.


You can also You can also use Houdini's powerful node-based workflow to create procedural models, animations, and effects that are easy to modify and customize.


And you can render your scenes with Houdini's built-in renderers, Mantra and Karma, or use third-party renderers such as Arnold, Redshift, RenderMan, and V-Ray.


In this article, we will explore what's new in SideFX Houdini FX 18.0.348, the latest release of this amazing software. We will also provide some tips and resources on how to get started with Houdini 18 if you are a beginner.


What's New in SideFX Houdini FX 18.0.348?




SideFX Houdini FX 18.0.348 was released on November 7, 2019, and it brings a lot of improvements and additions to the software. Here are some of the major highlights of this release:


Solaris: Lookdev, Layout, and Lighting




Solaris is a new context in Houdini 18 that allows you to create look development, layout, and lighting for your scenes using USD (Universal Scene Description) and HYDRA renderers.


USD is an open-source framework developed by Pixar that enables the interchange of 3D data between different applications and pipelines. HYDRA is a USD-based rendering architecture that supports multiple renderers such as Karma, RenderMan, Arnold, and V-Ray.


With Solaris, you can import USD assets from other applications, such as Maya or Blender, and edit them in Houdini using a non-destructive workflow. You can also create USD assets in Houdini using the new LOP (Lighting Operator) nodes that are similar to SOP (Surface Operator) nodes.


You can then assign materials, lights, cameras, and environments to your USD assets using the new Material Library and the new Karma renderer. You can also use the new Scene Graph Tree view to manage your USD hierarchy and attributes.


Solaris also integrates with the new TOP (Task Operator) network that allows you to automate tasks such as rendering, caching, exporting, and publishing using PDG (Procedural Dependency Graph).


Destruction FX: Bigger and Better Simulations




Houdini 18 also introduces new tools for creating destruction effects that are more realistic and art-directable.


One of the new tools is the RBD Material Fracture node that allows you to fracture objects based on their material properties, such as wood, concrete, glass, metal, etc. You can also use the new RBD Constraint Properties node to control how your fractured pieces behave under different forces and collisions.


Another new tool is the RBD Solver node that replaces the old Bullet Solver node and offers more features and performance. The RBD Solver node supports multiple collision modes, such as convex hulls, concave meshes, height fields, etc. It also supports clustering, glue constraints, soft constraints, plasticity, and more.


You can also use the new RBD Guide node to visualize and edit your RBD simulations using guide geometry. You can use this node to adjust the position, orientation, velocity, angular velocity, mass, inertia tensor, etc. of your RBD objects.


Pyro FX: More Detail Where You Need It




Houdini 18 also improves the Pyro FX tools for creating fire and smoke simulations with more detail where you need it.


The main improvement is the new Sparse solver that enhances the Pyro simulations with adaptive resolution. This means that the solver only computes the voxels that contain active data and ignores the empty ones. This results in faster simulations with less memory consumption and more detail in areas of interest.


You can also use the new Pyro Burst Source node to create realistic fireballs and explosions with secondary bursts. You can control the timing, size, shape, direction, and intensity of the bursts using various parameters and noise functions.


You can also use the new Pyro Shader node to render your Pyro simulations with more realism and control. The Pyro Shader node supports multiple scattering, absorption, emission, temperature, density, and color ramps. You can also use the new Fire Intensity and Smoke Color attributes to fine-tune the look of your fire and smoke.


Adaptive FLIP Fluids: Faster and Lighter Sims




Houdini 18 also enhances the FLIP Fluids tools for creating liquid simulations with more speed and efficiency.


The main enhancement is the new adaptive pressure projection that improves the FLIP fluid simulations with less memory consumption. This feature allows the solver to adapt the resolution of the pressure projection based on the complexity of the fluid surface. This results in faster simulations with less grid artifacts and smoother surface tension.


You can also use the new FLIP Fluids Source node to create realistic splashes and foam with secondary particles. You can control the amount, size, lifespan, and behavior of the secondary particles using various parameters and attributes.


You can also use the new FLIP Fluids Object node to create custom collision geometry for your FLIP fluid simulations. You can use this node to convert any SOP geometry into a collision object with velocity, friction, stickiness, etc.


Vellum: Fast Cloth and Soft Body Tools




Houdini 18 also includes Vellum, a fast and stable solver for cloth and soft body effects.


Vellum is based on XPBD (Extended Position Based Dynamics), a technique that allows for large time steps and fast convergence. Vellum can handle a variety of cloth and soft body effects, such as fabrics, hair, fur, balloons, bubbles, grains, wires, etc.


You can use the Vellum Solver node to create Vellum simulations using DOP (Dynamics Operator) networks. You can also use the Vellum Cloth node to create cloth effects using SOP networks. You can control the properties of your cloth using various constraints, such as stretch, bend, shear, seam, etc.


You can also use the Vellum Hair node to create hair and fur effects using SOP networks. You can control the properties of your hair using various constraints, such as clump, curl, drag, etc. You can also use the Vellum Strands node to create other strand-based effects, such as wires, ropes, chains, etc.


FEM: Accurate and Robust Solids




Houdini 18 also offers FEM (Finite Element Method), a more accurate and robust solver for solid objects with nonlinear deformation.


FEM is based on tetrahedral meshes that capture the internal structure and stress of solid objects. FEM can handle large deformations, plasticity, fractures, cracks, tears, etc.


You can use the FEM Solver node to create FEM simulations using DOP networks. You can also use the Solid Embed node to embed any SOP geometry into a tetrahedral mesh for FEM simulations. You can control the properties of your solid objects using various parameters, such as Young's modulus, Poisson's ratio, density, etc.


Modeling: Improved Tools and Workflow




Houdini 18 also includes UX improvements to existing modeling tools and new tools for procedural modeling.


Some of the UX improvements are:


  • The PolyDraw tool now supports edge sliding and edge loop insertion



  • The PolyBevel tool now supports variable width bevels and custom profiles



  • The PolyExtrude tool now supports inset faces and local transforms



  • The PolySplit tool now supports snapping and alignment options



  • The PolyKnit tool now supports multiple edge selection and stitching



  • The PolyBridge tool now supports twist and scale options



  • The Boolean tool now supports shatter mode and preserve groups option



  • The Remesh tool now supports adaptive mode and curvature attribute



  • The UV Flatten tool now supports pinning points and boundary alignment



  • The UV Layout tool now supports packing islands by attribute



Some of the new tools are:


  • The TopoBuild tool that allows you to draw topology over any surface



  • The PolyExpand2D tool that allows you to create polygonal shapes from curves or points



  • The PolyPath tool that allows you to create polygonal paths from curves or points



  • The PolyExtrudeAlongCurve tool that allows you to extrude faces along a curve



  • The PolyFrame tool that allows you to create custom frames from curves or points



  • <li The PolyExpand3D tool that allows you to create polygonal volumes from curves or points



How to Get Started with SideFX Houdini FX 18.0.348?




If you are interested in learning how to use SideFX Houdini FX 18.0.348, here are some tips and resources that can help you get started:


Download and Install SideFX Houdini FX 18.0.348




The first step is to download and install SideFX Houdini FX 18.0.348 on your computer. You can download the software from the official website of SideFX: https://www.sidefx.com/download/


You can choose the version that suits your operating system (Windows, Linux, or Mac OS) and your hardware specifications. You can also choose the installer type (online or offline) and the download method (direct or torrent).


Once you have downloaded the installer, you can run it and follow the instructions to install the software on your computer. You will need to accept the license agreement and choose the installation location and components.


Choose Your License Type




The next step is to choose your license type for SideFX Houdini FX 18.0.348. There are four license types available for Houdini 18:


  • Core: This is the standard license for Houdini that includes all the features except for some advanced simulation tools.



  • FX: This is the full license for Houdini that includes all the features and simulation tools.



  • Indie: This is a discounted license for independent artists and studios that make less than $100,000 USD per year. It has the same features as FX but with some limitations on render resolution and file formats.



  • Apprentice: This is a free license for students, hobbyists, and artists who want to learn Houdini. It has the same features as FX but with some limitations on render resolution, file formats, watermarking, and commercial use.



You can choose your license type from the License Administrator tool that comes with the software. You will need to create an account on the SideFX website and register your license online or offline.


Explore the Documentation and Tutorials




The next step is to explore the documentation and tutorials for SideFX Houdini FX 18.0.348. These are some of the best sources of information and learning for Houdini users:


  • The official documentation: This is the comprehensive reference guide for Houdini that covers all the topics, concepts, nodes, parameters, expressions, etc. You can access it from the Help menu in Houdini or from this link: https://www.sidefx.com/docs/houdini/



  • The official tutorials: These are video tutorials that cover various aspects of Houdini, such as modeling, animation, rendering, simulation, etc. You can access them from the Learn menu in Houdini or from this link: https://www.sidefx.com/learn/



  • The official forums: These are online forums where you can ask questions, share tips, showcase your work, and interact with other Houdini users. You can access them from this link: https://www.sidefx.com/forum/



  • The official blog: This is a blog where you can find news, updates, interviews, case studies, and articles about Houdini and its users. You can access it from this link: https://www.sidefx.com/blog/



  • The official YouTube channel: This is a YouTube channel where you can find videos about Houdini features, projects, events, webinars, etc. You can access it from this link: https://www.youtube.com/user/SideFXHoudini



Join the Community and Forums




The final step is to join the community and forums of SideFX Houdini FX 18.0.348 users. These are some of the places where you can find inspiration, feedback, support, and collaboration for your Houdini projects:


  • Houdini Discord server: This is a Discord server where you can chat with other Houdini users in real time. You can access it from this link: https://discord.gg/b8U5Hdy



  • Houdini Reddit community Houdini Reddit community: This is a Reddit community where you can post and discuss anything related to Houdini. You can access it from this link: https://www.reddit.com/r/Houdini/



  • Houdini Artists Facebook group: This is a Facebook group where you can share your Houdini work and get feedback from other Houdini artists. You can access it from this link: https://www.facebook.com/groups/houdiniartists/



  • Odforce: This is an unofficial website that hosts a forum, a gallery, a wiki, and a blog for Houdini users. You can access it from this link: https://www.odforce.net/



  • CG Society: This is a website that hosts a forum, a gallery, a blog, and a magazine for CG artists. You can find a subforum dedicated to Houdini here: https://forums.cgsociety.org/c/main-software/houdini/



Conclusion




SideFX Houdini FX 18.0.348 is a powerful tool for 3D animation and visual effects that offers a lot of features and improvements in this release.


With Houdini 18, you can create stunning simulations of fire, smoke, fluids, cloth, soft bodies, rigid bodies, grains, hair, fur, crowds, and more using the new and improved solvers.


You can also create look development, layout, and lighting for your scenes using the new Solaris context that integrates with USD and HYDRA renderers.


You can also use the improved and new modeling tools to create procedural models, animations, and effects using the node-based workflow.


If you want to learn how to use SideFX Houdini FX 18.0.348, you can download and install the software from the official website of SideFX and choose your license type.


You can also explore the documentation and tutorials for Houdini 18 and join the community and forums of Houdini users.


We hope this article has given you an overview of what SideFX Houdini FX 18.0.348 can do and how to get started with it.


If you have any questions or comments, feel free to leave them below.


FAQs




Here are some frequently asked questions about SideFX Houdini FX 18.0.348:


Q: How much does SideFX Houdini FX 18.0.348 cost?




A: The price of SideFX Houdini FX 18.0.348 depends on the license type you choose. The Core license costs $1,995 USD per year, the FX license costs $4,495 USD per year, the Indie license costs $269 USD per year, and the Apprentice license is free.


Q: What are the system requirements for SideFX Houdini FX 18.0.348?




A: The system requirements for SideFX Houdini FX 18.0.348 are as follows:


Operating SystemWindows 10 (64-bit), Linux (64-bit), or Mac OS X 10.13 or higher


CPUIntel or AMD x64 CPU with SSE 4.2 support


RAM8 GB minimum, 16 GB or more recommended


GPUNVIDIA or AMD GPU with OpenGL 4.5 support and 2 GB VRAM minimum


Disk Space1 GB minimum for installation, additional space required for caching and rendering


Display1920 x 1200 minimum resolution with true color (32-bit)


Internet ConnectionRequired for installation and license activation


Q: What are some of the projects that have used SideFX Houdini FX?




A: SideFX Houdini FX has been used in many projects across different industries, such as film, TV, games, VR, etc. Some of the examples are:


  • The Lion King (2019): The photorealistic remake of the classic Disney movie used Houdini to create the animals, environments, vegetation, water, fire, dust, etc.



  • Frozen 2 (2019): The sequel Frozen 2 (2019): The sequel to the popular Disney movie used Houdini to create the snow, ice, water, fire, wind, earth, and magic effects.



  • Game of Thrones (2011-2019): The epic fantasy TV series used Houdini to create the dragons, fire, smoke, blood, destruction, crowds, etc.



  • Spider-Man: Into the Spider-Verse (2018): The animated superhero movie used Houdini to create the stylized and comic-like effects, such as halftones, ink lines, glitches, etc.



  • God of War (2018): The action-adventure video game used Houdini to create the environments, vegetation, water, fire, snow, etc.



  • Half-Life: Alyx (2020): The VR first-person shooter game used Houdini to create the physics-based puzzles, destruction, cloth, fluids, etc.



Q: What are some of the advantages of using SideFX Houdini FX?




A: Some of the advantages of using SideFX Houdini FX are:


  • It is a versatile and flexible tool that can handle a wide range of 3D animation and visual effects tasks.



  • It is a procedural and node-based tool that allows for easy modification and customization of your work.



  • It is a powerful and efficient tool that can handle complex and large-scale simulations with high performance and quality.



  • It is a compatible and integrable tool that can work with other applications and pipelines using USD and other formats.



  • It is a constantly evolving and improving tool that offers new features and updates regularly.



Q: What are some of the challenges of using SideFX Houdini FX?




A: Some of the challenges of using SideFX Houdini FX are:


  • It has a steep learning curve and requires a lot of practice and patience to master.



  • It has a lot of options and parameters that can be overwhelming and confusing for beginners.



  • It has a different workflow and terminology than other 3D applications that can be hard to adapt to.



  • It has a high hardware requirement and can be demanding on your system resources.



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